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  • Author: SALLY
  • Date: 18-02-2013, 22:25
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Alternate Uses for Fur in modo

Category: Tutorial

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Alternate Uses for Fur in modo

Alternate Uses for Fur in modo
English | FLV + Project files | 1280 x 720 | AVC ~900 kbps | 15 fps
AAC | 130 Kbps | 44.1 KHz | 2 channels | 1h 6mn | 439 MB
Genre: Video Tutorial / 3D-graphics, modo 401

In this series of lessons, we'll learn how Fur can be used to create a number of effects that may not be completely apparent at first. Throughout this course, we'll explore some of those uses like using fur to great different types of grass for your scene. We'll also create tendrils and spines by altering some of our fur material settings.
We'll build an energy burst or fireworks explosion using fur and we'll also build a nice thick carpet for our interior scenes. In addition, we'll look at how we can utilize the built in uvs created for the fur to map images onto them, creating sprites that we can use for trees, bushes, or any number of applications. Finally, we'll use fur to add some feathers to a bird character, complete with color and transparency maps. By looking at some of the alternate uses for fur, hopefully you'll get some new ideas of how you can integrate fur creatively into your workflow.

1. Introduction and project overview
2. Creating grass with fur
3. Creating tendrils with fur
4. Creating a fireworks burst with fur
5. Creating carpet with fur
6. Creating spines with fur
7. Creating sprites with fur
8. Creating feathers with fur

Project files are included
Required Software: modo 401

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