cmiVFX - Fusion Crowd Replication
2h 01mn | .MP4 | 1240 x 576 12fps | aac 22,5kHz mono | 883 Mb (With Project Files)
For many years, compositors had to depend on a 3D department to create a digital brain for crowd simulations. While it still has its place in the industry, particle instancing of crowds can be done quite easily inside the Fusion 3D tool set. This video will take you through a variety of techniques for instancing, replication and particle crowd dynamics. Now you can solve large scale crowds, organized and offset walk / run cycle animation before the director can even put a 3D team together to handle the shot. We use digital stand-ins to simulate live action green screen footage to allow the user to reuse our fusion comps in there own workflow. Once you have mastered the contents of the video, you can then turn around and create a crowd simulation macro to control your typical crowd simulation workflow. As always, cmiVFX comps are laid out in and orderly manor, in which the user can edit and alter footage with ease.
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