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  • Date: 16-06-2012, 03:07
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The Gnomon Workshop - Dynamics 4: Rigid Bodies

Category: Tutorial

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The Gnomon Workshop - Dynamics 4: Rigid Bodies

The Gnomon Workshop - Dynamics 4: Rigid Bodies
Audio: Dolby AC3 48000Hz 6ch 192Kbps [AC3]
Video: MPEG2 Video 720x480 (4:3) 29.97fps 9396Kbps [Video]

Rigid Bodies are NURBS or Polygonal surfaces that can react to the dynamic forces of fields and collisions. In this video, you will learn how to create and animate Rigid Bodies using a variety of techniques including keyframing, fields and collisions. Rigid Body Constraints are used to limit the motion of Rigid Bodies. Constraints simulate the behavior of mechanisms which exist in the real world.

Active/Passive Rigid Bodies
Various Fields
Dynamic Relationship Editor
Rigid Solver editing
Bake Simulation
Point Constraints
Orient Constraints
Dynamic Constraints

The Gnomon Workshop - Dynamics 4: Rigid Bodies
The Gnomon Workshop - Dynamics 4: Rigid Bodies

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Tags: Gnomon, Workshop, Dynamics, Bodies


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