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The Dozer - Part 1 - Building & Rendering a High Poly Dozer in 3ds Max

Category: Tutorial

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The Dozer - Part 1 - Building & Rendering a High Poly Dozer in 3ds Max
English | FLV | 1280x720 | AVC 1439 Kbps 15.000 fps | AAC 128 Kbps 44.1 khz | 9 hours | 1.45 GB
Genre: Video Training

In this DVD, Instructor Laurens Corijn demonstrates how to model and render an entire high poly military dozer from scratch. Laurens explains many hard surface modeling techniques that will help you create complex shapes without pinching artifacts when smoothing.
Next you will learn how to add a few simple materials and then render out different element passes using Mental Ray. Finally all the render passes are taken into Photoshop where Laurens shows a few interesting tricks on how to composite them and get a final image for your portfolio.
This DVD is perfect for those who want to want to learn many practical hard surface modeling techniques and rending out your highres 3ds Max models for your portfolio.
About the Instructor:
Laurens Corijn is a 3D artist from Belgium currently employed as a 3D lecturer at the University College of West-Flanders. He teaches 3D for realtime applications as well as intermediate Unreal Engine 3 topics. Having been trained in both artistic and technical fields, Laurens prefers to work on projects were these skills are combined. Having worked for broadcast as well as games, Laurens focuses on realtime mechanical 3D art for games.


General
Complete name : 00 Introduction.flv
Format : Flash Video
File size : 9.82 MiB
Video
Format : AVC
Format/Info : Advanced Video Codec
Format profile : BaselineL3.1
Format settings, CABAC : No
Format settings, ReFrames : 3 frames
Codec ID : 7
Width : 1 280 pixels
Height : 720 pixels
Display aspect ratio : 16:9
Frame rate mode : Variable
Frame rate : 15.000 FPS
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Writing library : x264 core 104 r1713 c276662
Encoding settings : cabac=0 / ref=3 / deblock=0:0:0 / analyse=0x1:0x131 / me=esa / subme=9 / psy=1 / psy_rd=0.80:0.00 / mixed_ref=1 / me_range=16 / chroma_me=1 / trellis=0 / 8x8dct=0 / cqm=0 / deadzone=21,11 / fast_pskip=0 / chroma_qp_offset=-2 / threads=36 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / constrained_intra=0 / bframes=0 / weightp=0 / keyint=250 / keyint_min=15 / scenecut=40 / intra_refresh=0 / rc_lookahead=250 / rc=crf / mbtree=1 / crf=24.0 / qcomp=0.60 / qpmin=1 / qpmax=51 / qpstep=4 / vbv_maxrate=3000 / vbv_bufsize=5000 / crf_max=0.0 / ip_ratio=1.40 / aq=2:1.00 / nal_hrd=none
Audio
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 10
Channel(s) : 2 channels
Channel(s)_Original : 1 channel
Channel positions : Front: C
Sampling rate : 44.1 kHz
Frame rate : 43.066 FPS (1024 spf)
Compression mode : Lossy


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Tags: Building, Rendering


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