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Tactical Design Patterns in .NET: Creating Objects (2016)

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Tactical Design Patterns in .NET: Creating Objects (2016)

Tactical Design Patterns in .NET: Creating Objects (2016)
MP4 | AVC 325kbps | English | 1024x768 | 15fps | 7h 10mins | AAC stereo 79kbps | 1.05 GB
Genre: Video Training

This course sheds light on issues that arise when implementing creational design patterns and then provides practical solutions that will make our code easier to write and more stable when running. Many of the symptoms of deep design problems manifest when creating objects and object graphs. In this course, Tactical Design Patterns in .NET: Creating Objects, you'll see what it takes to create code that's easier and more stable. You'll start with a small console application which demonstrates basic Abstract Factory implementation. Next, you'll built a different console application which demonstrates basic implementation of the Builder pattern and exposes issues with it.
Finally, you'll see the console application get much more complex while remaining completely stable and safe on the consuming end. When you're finished with this course, you'll be have a firm understanding of how to best create stable objects easily in .NET.

Table of contents:
Course Overview1m 25s
Understanding Constructors and Their Roles40m 30s
Advancing from Constructor to Abstract Factory36m 53s
Avoiding Excess Factory Abstractness35m 26s
Understanding Dependencies, Covariance, and Contravariance37m 17s
Applying the Substitution and Liskov Substitution Principles44m 19s
Returning to Concrete Classes with the Builder Pattern40m 11s
Embedding Calling Protocols into the Builder1h 0m
Breathing Life Back into Factory Methods with Lambdas43m 51s
Building Complex Objects with the Specification Pattern46m 53s
Building Object Graphs with the Specification Pattern43m 5s


Tactical Design Patterns in .NET: Creating Objects (2016)
Tactical Design Patterns in .NET: Creating Objects (2016)
Tactical Design Patterns in .NET: Creating Objects (2016)

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Tags: Tactical, Design, Patterns, Creating, Objects


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