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VirtualTrainingCompany - Game Development for iPhone and iPad Using Unity iPhone

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VirtualTrainingCompany - Game Development for iPhone and iPad Using Unity iPhone

VirtualTrainingCompany - Game Development for iPhone and iPad Using Unity iPhone
English | Size: 691.55 MB (725,139,744 bytes)
Category: CBTs

The creation process of 3D games has come a long way over the last decade. Not only is it more accessible but it has also become easier. With devices like the iPod Touch and iPhone, thousands of companies have jumped into the games industry. Meanwhile, Apple keeps releasing new devices like the iPad, clearly showing there is enough gold for the rush. This VTC course takes users through the creation of 3D games for Apple devices using Unity iPhone. You'll be amazed at how clear and simple this process is! Work files are included. To begin learning today, simply click on the movie links.
Content:
Introduction
Introduction / Welcome
Becoming an Apple Developer
Installing Unity iPhone
Installing Unity Remote

Unity iPhone at a Glance
Reviewing the Interface
Scene View
Game View
Hierarchy and Project Panes
Inspector
Running the Game
Other Demo Games

Control Setups
Introduction to Control Setups
Controls - First Person pt. 1
Controls - First Person pt. 2
Controls - Relative and SideScroll
Controls - TapControl

Making Our Own Game
Walking Around
Shaping Our Character pt. 1
Shaping Our Character pt. 2
Adding Crates & Physics
Adding a Skybox

Introduction to Scripting
Unity Scripting
Variables and Syntax pt. 1
Variables and Syntax pt. 2
Functions
Predefined Words
If and Else
The Switch Statement
Predefined Unity Functions
Private and Static Variables

How Does 3D Work?
What is 3D Really?
Understanding Axes
Local Versus Global

Importing 3d Models
Importing Models pt. 1
Importing Models pt. 2
Importing Animations

iPhone & Shaders
Materials and Shaders
iPhone Specific Shaders

Continuing Our Game
The Cinema 4D Interface
Point / Edge and Polygon Mode
Cinema4D vs. Unity3D Sizing
Modeling a Platform pt. 1
Modeling a Platform pt. 2
Unwrapping pt. 1
Unwrapping pt. 2
Texturing pt. 1
Texturing pt. 2
Exporting for Unity
Importing in Unity

Obstacles
Recap & Work Files
Shaping the Level
Modeling the Obstacle pt. 1
Modeling the Obstacle pt. 2
Rigging pt. 1
Rigging pt. 2
Animating the Obstacle
Exporting to Unity3D
Adding a Collider

Special Effects
Understanding Particles
Particle Emitter
Particle Animator pt. 1
Particle Animator pt. 2
Particle Renderer

Collision
Setting Up a Trigger
Scripting the Trigger
Respawning

On-Screen GUI
Drawing a GUI
Adding the GUI
Scripting the GUI pt. 1
Scripting the GUI pt. 2
Colliding with the Obstacle

Multiple Scenes
Adding a GAME OVER Screen
Adding More Levels

Camera Effects
Adding and Shaping Fog

Exporting Your Game
Setting Your Device Up
From Unity to Xcode

What Else Is Out There?
Awesome Resources

Conclusions / Credits
Conclusion
About the Author
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Tags: VirtualTraining, Development, iPhone, iPhone


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