Gumroad - Human Face Topology For Production by Chung Kan
duration: 2hrs+ | aac, 44100 Hz, 2 channels | Video: h264, yuv420p, 1364x1052, 15 fps | 936 MB
Genre: eLearning | Project Files Included | English
1 Video File
OBJ file format of the Final Head Mesh
Duration: 2hr video MP4 format with audio commentary in English
In this tutorial, you will learn how to create proper face topology from a 3D scan data head that is rigging/animation friendly with modeling techniques that are used in a
professional production environment.
A working knlowledge of Maya is preferred but these principles & techniques can also be applied to other 3D modeling packages.
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