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Sculpting a Stylized Game Environment in ZBrush and 3ds Max

Category: Tutorial

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Digital Tutors - Sculpting a Stylized Game Environment in ZBrush and 3ds Max
2h 41m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 2.07 GB
Genre: eLearning | Language: English

Throughout these lessons we'll learn how to sculpt a stylized game environment. We will look at different methods of sculpting environments in ZBrush. We will start by using 3ds Max to create a block out based on our sketch. We will then use ZBrush to create different surfaces such as stone, cloth and metal. By the end of this tutorial you will have a solid understanding of workflows that can be used to create a stylized game environment.
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Tags: Sculpting, Stylized, Environment, ZBrush


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