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Sculpting a Creature with ZBrush and Photoshop

Category: Tutorial

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Sculpting a Creature with ZBrush and Photoshop

Sculpting a Creature with ZBrush and Photoshop
6.79GB | Duration: 2h 37m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English

Want to develop character concepts for the film and game industries? In this course, concept artist Rayce Bird shows how to bring creatures from the depths of your imagination to life with ZBrush and Photoshop.
He'll cover sketching out ideas in Photoshop, generating the basic form with Dynamesh, and adding details to the sculpture with the rest of the tools in Zbrush. Then, once the creature is painted, textured, and lit, Rayce will show how to render it out and composite it into a scene that reveals more of the story behind the character.
Topics include:
*Sketching silhouette in Photoshop
*Refining your character
*Using ZSpheres to create basic anatomy
*Adding to the anatomy with Dynamesh
*Adding eyes, horns, fingers, and clothes
*Coloring, shadowing, and texturing the model
*Using the Transform tools
*Lighting and rendering the creature
*Compositing in Photoshop
*Color correcting and adding noise to the scene
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Tags: Sculpting, Creature, ZBrush, Photoshop


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