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iOS / OSX Game Development - From Start to Store in Swift

Category: Tutorial

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iOS / OSX Game Development - From Start to Store in Swift

iOS / OSX Game Development - From Start to Store in Swift
Duration: 5.5h | Video: AVC (.MP4) 1280x720 24fps | Audio: AAC 44.1KHz 2ch | 1.2GB
Genre: eLearning | Language: English

Learn to create amazing games from scratch in minimal time by properly understanding the SpriteKit framework and Swift.
This special introductory price will only be valid until 31/03/2015, then it will permanently return to $199 USD.
Learn how to make amazing games with SpriteKit using the modern Swift language. See the entire process from starting a new project, through building the app to publishing on the AppStore and even marketing it!
You will be provided with the full source code built to current Swift standards in best coding practices which you can use to produce as many apps as you wish. This will include a template to help save you hours developing your games.
The template and game source code is worth hundreds of dollars on its own, and it is yours just for owning this course.
IN SECTION 1 YOU WILL LEARN:
Understand the key functions of SpriteKit via informative animated videos.
See real code examples in Xcode of these key SpriteKit functions in Swift.
Gain a basic understanding of game architecture and design patterns.
IN SECTION 2 YOU WILL LEARN:
My 10 step process of game development from initial design to submitting to the AppStore.
Step by step, create a full game from scratch using great design strategy (Most courses only show you how to make small unscalable apps, not this one!).
How to research the competition.
How to set up a marketing plan that will actually bring in customers with some basic keyword ASO (App Store Optimisation).
iOS./.OSX.Game.Development.-.From.Start.to.Store.in.Swift
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