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  • Date: 1-03-2015, 13:30
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Digitaltutors - Creating Professional Studio Game Assets For Production In 3Ds Max And Unity Tutoria...

Category: Tutorial

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Digitaltutors - Creating Professional Studio Game Assets For Production In 3Ds Max And Unity Tutoria...
DIGITALTUTORS - CREATING PROFESSIONAL STUDIO GAME ASSETS FOR PRODUCTION IN 3DS MAX AND UNITY TUTORIAL-kEISO | 1.15 GB
AUTHOR: STEPHEN HAUER
LEVEL: INTERMEDIATE
RUNTIME: 02H 04M
LANGUAGE: ENGLISH
RELEASE TYPE: RETAIL
RELEASE FORMAT: ISO
STORE DATE: 2014.09.01
RELEASE DATE: 2015.01.05
Genre: eLearning





Throughout these lessons we'll learn what it takes to create assets for a AAA game developer. We'll explore the technical theory of how to achieve consistent resolution for high end games by implementing Texel Density. We'll explore cutting edge tips and tricks for speeding up workflows and customizing our User Interface through basic scripting.
Finally we'll look at real world examples of how Camouflaj Game Studio creates content for their game Republique. We'll have actual in game assets at our disposal that we can then evaluate how their content is authored and modify at our leisure. At the end of this training you will have a stronger understanding of what it takes to create top quality assets for an AAA Game Studio.



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Tags: Digitaltutors, Creating, Professional, Studio, Assets, Production, Tutoria


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