CGMA - Fundamentals of Environment Design
Software used: Photoshop or Painter, Wacom tablet or equivalent | English | 737 MB
Whether for film, video games, or digital feature animation, this class will be guiding students on learning what creates a compelling environment from the ground up. We explore fundamentals such as perspective, drawing , storytelling, painting, creating atmosphere, establishing lighting and how we can combine all these different elements for a full scene. By the end of this class, students will have the process and structure to give them the confidence they need to create more solid environments.
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