The Gnomon Workshop - Rigging 101: Skeletons Maya Techniques with Alex Alvarez
English | .MP4 | h264, yuv420p, 640x480, 1813 kb/s, 29.97 fps | aac, 48000 Hz, 2 channels | 1.8 GB
We begin by discussing the core concepts of skeleton creation: how to create joint chains and manage hierarchies, IK versus FK, and how to test behavior with a quick IK rig. We create Jester's skeleton in realtime, while explaining all of the required steps to ensure proper behavior down the road.
With Jester's skeleton created, we now clean it up and prepare it for skinning and control rigs. At this point you will know everything you need to know in order to create skeletons for your own characters or creatures.
Alex Alvarez is the founder and president of the Gnomon School of Visual Effects in Hollywood, the Gnomon Workshop, Gnomon Gallery, SketchTheatre and Gnomon Studios. Having dedicated the past fifteen years to educating students and professionals around the world, Alex has helped change the face of computer graphics and design education. He has been published in industry magazines, websites and books, plus he has taught workshops at several major trade conferences.
HomePage - http://www.thegnomonworkshop.com/store/product/768/Rigging-101%3A-Skeletons#.VLfc-nswB_1
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