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  • Date: 29-12-2014, 08:24
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Digital-Tutors - Creating Morph Targets in Unreal Engine With Sean Spitzer

Category: Tutorial

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Digital-Tutors - Creating Morph Targets in Unreal Engine With Sean Spitzer

Digital-Tutors - Creating Morph Targets in Unreal Engine With Sean Spitzer
1h 21m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 1.26GB
Genre: eLearning | Project Files Included


Throughout these Unreal Engine tutorials we'll learn how to create Morph Targets using Unreal Engine 4 and Maya.
Additionally we'll look at practices for importing animation and editing materials for better level creation. Next, we'll focus on creating a complex normal map, as well as Subsurface materials for our map. Finally we'll edit the animation in Unreal Engine 4 as well as edit materials and see the final animation in real-time.
By the end of this Unreal Engine training you'll be able to both create and control your own Morph Targets within the software and use them in your own projects.

Digital-Tutors - Creating Morph Targets in Unreal Engine With Sean Spitzer

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Tags: Digital, Creating, Targets, Unreal, Engine, Spitzer


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