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Modeling a Machine Gun Turret in CINEMA 4D R16

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Modeling a Machine Gun Turret in CINEMA 4D R16

Digital-Tutors - Modeling a Machine Gun Turret in CINEMA 4D R16
2h 17m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 879MB
Genre: eLearning | Project Files Included

Modeling a Machine Gun Turret in CINEMA 4D R16



Throughout this CINEMA 4D tutorial we'll model a gun turret using hard surface modeling techniques such as beveling and extrusions. In the first phase we'll use the Knife and Extrude tools to block out our hard surface model.
Additionally we'll learn to stage our geometry and continue to build our 3D mesh. Upon completing our basic layout we'll utilize tighter detail by beveling our edges and getting the proper highlights in our mesh that will assist in the realism of our turret.
As our 3D model is finalized, we'll implement spline dynamics to help add animation action to our movements and introduce the Greebler plugin to add detail nuances to our base mesh. By the end of this CINEMA 4D training you'll have created a realistic machine gun turret.
Modeling a Machine Gun Turret in CINEMA 4D R16
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Tags: Modeling, Machine, Turret, CINEMA


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