Simply Lightwave - Complex Interiors in LightWave 11.5
English | AVC 1920x1080 15.0 fps | AAC 128 Kbps 44.1 KHz | 1.89 GB
Learn useful hard surface modeling techniques for creating architecture in LightWave with this project where we build a luxurious entrance hallway and staircase. While creating columns, arches, railings, lamps and other details we cover how to make observations based on single reference and convey those into a 3D scene. We also look at the difference in detailing scenes intended for games rather than film and when to save on polygons by using bump maps.
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