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  • Date: 20-06-2014, 11:07
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Rendering Fundamentals with Rhino and V-Ray by Dave Schultze

Category: Tutorial

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Rendering Fundamentals with Rhino and V-Ray by Dave Schultze

Rendering Fundamentals with Rhino and V-Ray | 988MB
Duration: 2h 46m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 1ch
Genre: eLearning | Level: Appropriate for all | Language: English

Before you can showcase your 3D designs you need renders of your work that really pop. Learn how to render with Rhino and V-Ray in this course which includes three fun sample projects: a penguin with glasses a retro TV frame and a funky birdhouse. First author Dave Schultze shows how to install V-Ray and demystifies 3D concepts such as global illumination and raytrace rendering. He demonstrates techniques for rendering quickly with both Rhinos built-in rendering and V-Ray Express and explains how to customize materials enhance them with texture mapping and add realistic surface textures using bump and displacement maps. Along the way Dave shares insider tips and tricks on rendering while showing how to get the right lighting for your scene use color correction tools and render with the V-Ray frame buffer.

Topics include:

Why use V-Ray?
Installing DR Spawner
Understanding 3D terminology
Activating V-Ray
Adjusting quality settings
Get quick previews with the material override
Understanding lighting types
Exploring materials in the Material Editor
Creating your own materials
Texture mapping materials with bitmaps and procedurals
Saving time with V-Ray presets
Getting the right size for your render with output settings
Working with environment lighting
Strategies for working with cameras and camera settings
Ensuring accurate color for your scene with color correction
Rendering tips and tricks



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Tags: Rendering, Fundamentals, Schultze


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