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  • Author: lilom
  • Date: 5-04-2014, 16:27
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Character Animation for Games with Stephen G. Wells

Category: Tutorial

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Character Animation for Games with Stephen G. Wells

Character Animation for Games
English | Working Files Included | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 30.00 fps(r) | 1.43 GB
Genre: E-learning

In this course, instructor Stephen G. Wells walks us through the creation of his Vampire Stake Launcher.
His workflow covers various tools within the editable poly modifier such as edge extrusion, beveling, and slice planes, as well as the use of individual modifiers such as free form deformation lattices and symmetry to make the process easier. In addition, he will also cover the importance of smoothing groups while modeling, as well as make use of the kitbashing technique while reusing some elements that he has already created.



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Tags: Character, Animation, Stephen


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