The Gnomon Workshop Sculpting a Stylized Character-TUTOR | 2.16 GB
In this DVD, Creature Designer David Meng guides you through his process of designing and sculpting a stylized character maquette. Beginning with the armature assembly and block out, he demonstrates his method for building up a rigid, yet still flexible, base onto which he will build up his sculpture. At this stage, he begins to add clay to begin defining the forms of his "stylized" orangutan character, all the while narrating specific anatomical and creative choices he makes as he builds up the forms. He then moves in with tools to begin fine tuning the sculpture, creating folds and refining forms before moving into the detailing phase. In this phase, he demonstrates how to sculpt skin wrinkles and pores, as well as how to handle long fur on a character. When finished, David creates a highly believable, yet stylized interpretation of an orangutan.
- Tools & Supplies
- Armature Construction
- Blocking in Large Forms
- Refining Secondary Form
- Skin Texture Techniques
- Sculpting Fur
- Final Detailing & Surface Refinement
- Tools and Supplies 1
- Tools and Supplies 2
- Constructing the Armature and Sub-Structure
- Blocking in the Form
- Refining the Forms
- Refining Details on Face
- Refining Details on Body
- Adding More Details
- Fine Details - Skin and Fur
- Final Thoughts + Final Refinements
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