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  • Date: 18-03-2013, 22:16
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Gnomon Training - Character Design and Modeling for Next-Gen Games (2013)

Category: Tutorial

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Gnomon Training - Character Design and Modeling for Next-Gen Games (2013)

Gnomon Training - Character Design and Modeling for Next-Gen Games (2013)
English | AVC1 1024x768 15 fps | AAC 48 Kbps 22.05 KHz | 1.84 GB
Genre: eLearning


In this DVD, Vitaly Bulgarov walks you through his process for creating highly detailed organic-mech characters using XSI«, ZBrush« and Photoshop«. Vitaly explains his 2D/3D concept design process, then shows his process for creating clean detailed meshes within XSI, as well as the sculpting process in ZBrush. Finally he shows how to add character and life to the hard surface and make a presentation of the final high-poly model using ZBrush and Photoshop.

Topics Covered:

Designing Mechanical Details
XSI Modeling Tool Sets
Hard Surface Modeling
Render Modifiers
Sculpting Brushes
Organic Details

Chapters: Part One

Tools and Features
Concept Modeling
Concept Art
Hard Surface Modeling
Organic Sculpting
Final Details

Gnomon Training - Character Design and Modeling for Next-Gen Games (2013)


Gnomon Training - Character Design and Modeling for Next-Gen Games (2013)


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Tags: Gnomon, Training, Character, Design, Modeling


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