Thinkbox Krakatoa v2.4.4 Win64
KRAKATOA? MX is Thinkbox Software?s production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit for Autodesk 3ds Max.
It provides a pipeline for acquiring, caching, transforming, modifying, deforming, culling, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa? integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.
Krakatoa MX 2.4.4
MONDAY, MARCH 14, 2016 AT 5:31PM
Added support for FumeFX 4.0.1+
Fixed Krakatoa querying materials on matte objects defined by a missing plugin
Added an options menu to PRTHair to allow for quick source alignment / switching to world space.
Added "Radius" to the list of possible channels to save.
Added a Krakatoa Camera manipulator to draw the camera cone, and some handles to tweak the Focus Range and FOV values interactively.
Fixed an issue with Magma Loop Nodes which were not saving and loading correctly.
Added a test against "pi" as value to prevent the creation of an InputFloat where an InputScript is intended
Added the option to expose controls from inside the BLOP into the UI of the BLOP itself.
Added a Magma Debugger prompt with the update time in milliseconds.
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